1. Applicable Rules
1.1 EQC2022 D1 will use the IQA Rulebook 2020.
The full rulebook is available for download on the IQA website.
2. Age of the participants
2.1 All players must be at least 16 years old by June 4th 2022. Younger players will not be allowed to participate in a tournament.
If your team has any player or staff under the age of 18 (but over 16), at least one person in the team (preferably coach or captain) must comply in full with the obligations as set out under the National Vetting Bureau (Children and Vulnerable Persons) Act 2012 and 2016.
To comply with the Irish National Vetting Bureau Act, these people must complete an E-Learning Programme set out by Tusla, the Department of Children, Equality, Disability, Integration and Youth, and HSE.
The programme takes approximately 1.5 hours to complete and can be done in multiple sittings.
If your team checks into the tournament with any player or staff under the age of 18 (but over 16), the Certificate of Completion will be asked. If this can not be shown, the player or staff member under the age of 18 (but over 16) may not participate.
More information and the e-learning programme itself can be found here.
3. Intoxicating substances
3.1 No player, coach, volunteer or staff is allowed to consume or use intoxicating or power boosting materials such as but not limited to alcohol or drugs at the tournament site or participate while under the influence of these substances.
With intoxicating substances is meant any and all consumables that influence a person’s normal capacity to act or to reason.
3.2 If found to be either consuming or under the influence, the individual will be suspended at least for the rest of the day.
3.3 Any individual found to be concealing somebody else’s consumption or inebriation at the event will be suspended for at least one game.
3.4 Power influencing drugs which are necessary and prescribed for medical reasons must be communicated to the Tournament Director prior to the Tournament.
4.1 At EQC2022 D1, match appeals will not be possible.
4.2 Complaints about any referee or player resulting from an incident on pitch can be made to the Gameplay Director after the game and will be considered as described in section 10. below.
5.1 If a player is suspected to have a concussion, they are not permitted to play until they have been cleared to play by a medical professional.
5.2 Whether or not a player is suspected of having a concussion can be decided by the first aider currently volunteering on the pitch or by a medical professional.
5.3 If a coach or teammate suspects an individual of having a concussion, they must encourage that individual to be seen by a medical professional or first-aid volunteer.
5.4 In case the player is not leaving the pitch, the head referee may send the player to the medics. The player is not allowed to play until he has been diagnosed by a medical professional.
5.5 If a coach or teammate is found to be concealing a player’s concussion or suspected concussion, that coach or teammate will be suspended for the rest of the tournament and the player with the suspected concussion will not be permitted to play until they have been cleared for play by a medical professional. Read further for more info.
5.6 If a player is injured and is informed by one of the on-site EMT’s that they should no longer play, that player is suspended until they are otherwise cleared by a medical professional.
5.7 If a player has not reported back to the pitch manager as being cleared by a medical professional before the end of the game, they will be put on the No-Play List.
5.8 If a player is bleeding, they have to leave the pitch until they no longer have open wounds.
6. The No-Play list
6.1 The No-Play List will be kept by the Gameplay Director and Tournament Director.
6.2 Only the Gameplay Director and the Tournament Director is permitted to add or remove players from the list.
6.3 When a player is added to the No-Play List, the following information will be recorded:
- Team name
- Player name
- Jersey name, if different from player name
- Jersey number
6.4 Pitch Managers will be made aware of the up to date No-Play List before each game for the relevant teams.
6.5 Players will be added to the No-Play List automatically if they are sent to the hospital.
6.6 Players will be removed from the No-Play List if they have express written permission to play from a doctor or other medical professional with no conflict of interest.
6.7 To be removed from the No-Play List, a note as described in the previous article must be delivered to the Gameplay Director or Tournament Director.
7.1 All equipment must conform to the standards set in IQA Rulebook 2020. Equipment that must conform includes, but is not limited to:
7.1.1 Players in play may never wear audio or visual recording devices, jewelry of any kind and/or grip enhancing substances that might transfer to and affect the ball (Section 2.5.10. in the rulebook).
7.1.2 Jersey numbers must meet the standards set forth in section 2.5.4. in the rulebook. No two players on a team may have the same number.
- Legal numbers for the jerseys are from 0-99. Other numbers will be refused.
- Players found playing with an illegal jersey number or with a number different than the number specified in the roster will be asked to leave the pitch to correct the jersey number.
- Entering the pitch without correcting the jersey number will result into a blue card penalty for the player.
7.1.3 Mouth guards are mandatory as per 2.5.2.E. Every player must have their own mouth guard and it will be checked in equipment check. What a mouth guard is will be determined by the guidelines set out in the 2018-2020 IQA Rulebook
- Players found playing with an illegal mouth guard or without a mouth guard will be asked to leave the pitch to wear a legal mouth guard.
- Entering the pitch without wearing a legal mouthguard is a blue card penalty for the player.
7.1.4 Glasses with real glass lenses will not be permitted, as defined in section 2.5.5.D. Players may wear glasses with plastic lenses, or plastic goggles over real glass glasses. Players may not wear metal cages over their glasses (as per section 2.5.3.D.ii).
7.2 Special equipment required for play by athletes with disabilities should be disclosed to head referees before games. If deemed dangerous, the referee may ask the player to add padding.
7.3 Teams will be expected to provide enough legal headbands (requirements set in section 2.5.3.) for their players. The tournament organising committee will not be providing these. Nor will the organising committee be providing extra balls for teams to use for warm ups outside the allocated 10 minutes before a game – bringing such equipment is the responsibility of each team. Brooms, however, will be provided by the tournament organisers, though as the following point states, athletes are able to use their own brooms under certain conditions which are:
7.3.1 The broom must conform to the regulations set forth in section 2.4.1.
7.3.2 The broom must be approved for play before the game by the head referee.
7.3.3 Any broom not approved by the head referee prior to “Brooms Up” will be considered in violation of the equipment rules and therefore subject to penalty as described at the end of section 2.5.5.
8. Arriving on pitch
8.1 A team must be able to field 7 players at arrival.
8.2 Each team will be expected to arrive at their pitch 10 minutes before their scheduled start time.
8.3.1 Even if pitches are running late, you must arrive 10 minutes before your scheduled start time, not your actual start time.
8.3.2. The team is not to arrive on the pitch earlier than 15 minutes before their scheduled start time. If they would want more time, a warm up area is to be provided on the venue.
8.4 When a team arrives, their coach or captain must check in with the pitch manager.
8.5 Not checking in 10 minutes before the scheduled start will result in a yellow card for the speaking captain, enforced at the start of the game.
8.6 Teams who arrive 5 or more minutes late for their scheduled start time will forfeit their game.
8.7 If a team cannot field 7 players 5 or more minutes after their scheduled start time, they will forfeit their game. If a team cannot field 7 players, because there are players on the No-Play List or suspended, they’ll still be allowed to play.
8.8. No individual or team may use official equipment at any time outside of games, except in the ten minutes directly prior to a schedule game in which they will be playing. Teams may only warm up with the equipment on the specific field they are about to play on. Any individual found to be illegally using game equipment in a personal manner shall forfeit the right to play in their next game if they do not immediately cease using said equipment.
8.9 Pitch managers will be responsible for enforcing this rule and keeping time, therefore in case of disputes it is the pitch manager’s timekeeping that counts.
9. Merc players
9.1 Merc players are not allowed.
9.2 Secondary players will be eligible to play if they meet the criteria for the secondary player policy which can be found on QE website on the following link.
9.3 All submitted rosters must be verified by the team’s National Governing Body to make sure all rosters comply with all European regulations.
10.1 Blue cards will not be accumulated. This means that 2 blue cards will never result in a yellow card.
10.2 Yellow cards will be accumulated, according to IQA Rulebook 2016 – 2018. This means that 2 yellow cards in the same game result in an ejection. Two yellow cards adding up to an ejection will not result in an immediate suspension.
10.3 If a player receives 2 ejections on the same day, that player will be suspended for the remainder of the day.
10.4 A straight red card means, that the player receiving that card will not be allowed to play the next game.
10.5 If any player breaks any rule under 6.5. Unsporting Behavior and resulting into a red card and/or an ejection, they will be suspended for a minimum of 2 games. It will be up to the tournament committee’s discretion, with consultation from the referee, if the player will be suspended longer than 2 games.
10.6 If any player breaks rule 6.5.3., engaging in physical altercations with referees, members of staff, spectators, or other players, they will be suspended for the rest of the tournament.
10.9 If a player receives a red card or ejection after they were permitted to re-enter play after a suspension, they will be suspended for the rest of the tournament.
10.10 A player can still be suspended without getting a card during a game.
10.11 If a player provokes any match official, staff member or organising staff member outside of a game, they will be suspended for a minimum of 2 games. It will be up to the tournament committee’s discretion, if the player will be suspended longer than 2 games.
10.10 If a player physically harms or verbally threatens any match official, staff member or organising staff member, the player will be suspended for the rest of the tournament.
10.17. If a player physically harms or verbally threatens any other player, outside of a game, and a tournament staff member saw what happened, the captains/coaches and players in question will be gathered to discuss what happened. The reporting staff member will stay anonymous to prevent future threats towards that staff member. After speaking to all parties involved, the organising committee will decide whether any players involved will be suspended and if so, for how long.
10.18 If a player physically harms any other player, outside of a game, and NO tournament staff member saw what happened, the captains/coaches of both teams can file a complaint with the organising committee. The captains/coaches and players in question will be gathered to discuss what happened. After speaking to all parties involved, the organising committee will decide whether any players involved will be suspended and if so, for how long.
10.19 Suspension means that an individual cannot carry out any official function as player, coach and/or captain for the number of games specified by the organising committee either as per this policy or at their discretion, given the severity of the infraction. All suspensions take effect immediately; a one-game suspension will suspend the player for their next game, a two-game suspension will suspend the player for their next two games, etc.
11. Roster submissions
11.1 The final version of the roster, which can include up to 21 people, is to be submitted until May 20th 2022.
11.2 If a team fails to submit a valid roster by May 20th 2022, the team will be given 3 additional days and pay a penalty fee of €50. If the team fails to either pay the €50 penalty fee ahead of the tournament or does not submit a roster within 3 days the team may be excluded from the tournament.
11.3 After the roster is submitted, the committee has until the May 27th to refuse a jersey on the basis of the name or a combination of a name and a number being deemed inappropriate for the tournament.
11.3.1 If a player fails to correct their jersey by the tournament, they will be prohibited to play until they provide a different jersey. Correcting it with tape or a similar material will be sufficient to remove the restriction.
11.3.2 Entering the pitch with the illegal jersey will result in a red card for the player and a yellow card for the team captain.
12. Tournament Gameplay Structure
12.1 The 32 participating teams will be seeded into three ‘pots’, from which they will be allocated into 8 ‘groups’ as prescribed in section 14.
12.2 Within each group, teams will play a round robin featuring a game of quidditch against each other team in their group. Teams will be ranked within their pool based on section 13.
12.3 From these rankings, teams will be seeded from 1 to 32 as prescribed in section 15. Teams ranked 1 to 16 will play in a knockout upper-bracket which will feature a full consolation bracket. Teams ranked 17 to 32 will play in a knockout lower-bracket which will feature a full consolation bracket.
13. Ranking system
13.1 The rankings to determine placement within pools will be decided based on the following:
- Number of the matches won
- Total point difference including snitch catches (capped at 90 per game)
- Snitch Catches
- Least Game Time
- Coin Toss
14. Group Draw Seeding
14.1 Initial seeds for EQC D1 are awarded to NGBs based on last EQC performance, then teams are placed into these spots based on their individual performance at their EQC qualifier/national tournament.
14.2 The pool draw starts with teams from pot 1 being randomly drawn and assigned to the next free group. This is followed by teams from pot 2.
14.3 During the distribution of pot 2, a team that would end up in a group that already has a team from the same NGB is moved to the next group instead.
14.4 Each NGB with more than 1 team in pot 3 will be drawn randomly one after another. Each NGB drawn will have it’s remaining teams placed in the next eligible pools.
14.4.1 For example, if the France already have teams in Pools A and D, and France is the first NGB to be drawn, their teams would be randomly placed into Pools B, C and E in the 3rd slot.
14.4.2 If there are no more eligible places in the 3rd slot for an NGB, their remaining teams will be sorted into the eligible 4th slot starting from pool A.
14.5 Each NGB with 1 team in pot 3, but has a team in pot 1 or pot 2, will be drawn randomly one after another following the rule in 14.3. All remaining teams are randomly drawn into the remaining slots.
15. Bracket Draw Seeding
15.1 Teams who place 1st in their pool will be given a seed placing between 1 and 8. First ranked teams in pool A, B, C and D will be randomly allocated into seeds 1, 4, 5 and 8. First ranked teams in pool E, F, G and H will be randomly allocated into seeds 2, 3, 6 and 7.
15.2 Teams who place 2nd in their pool will be given a seed placing between 9 and 16. Second ranked teams in pool A, B, C and D will be randomly allocated into seeds 10, 11, 14 and 15. Second ranked teams in pool E, F, G and H will be randomly allocated into seeds 8, 12, 13 and 16.
15.3 Teams who place 3rd in their pool will be given a seed placing between 17 and 24. Third ranked teams in pool A, B, C and D will be randomly allocated into seeds 17, 20, 21 and 24. Third ranked teams in pool E, F, G and H will be randomly allocated into seeds 18, 19, 22 and 23.
15.4 Teams who place 4th in their pool will be given a seed placing between 25 and 32. Fourth ranked teams in pool A, B, C and D will be randomly allocated into seeds 25, 28, 29 and 32. Fourth ranked teams in pool E, F, G and H will be randomly allocated into seeds 26, 27, 30 and 31.
15.5 The bracket draw will take place immediately after the last group play game on day 1.
16. Officials Quota
All the participating teams will need to bring a specific number of officials to accomplish the Officials Quota. Please be aware that all the officials who will count for your quota must be members of your team, it’s not possible to ask other members of your NGB (or members from foreigner NGBs) to help you
with this requirement.
Each team should be able to provide, and have signed up, at least :
- 1 Head Referee
- 1 Assistant Referee
- 1 Snitch Referee
- 1 Snitch Runner
- 1 Head Referee
- 2 Assistant Referees
- 1 Snitch Runner
Please keep in mind if you sign up as an official, you might not need to officiate. It will still contribute to the Officials Quota.
The speaking captain, of a team failing to fulfil the quota, will receive a yellow card at the start of every game that team is playing. The penalty time will not be nullified if the opponent scores.
17. Pitch Volunteering
After a team has finished playing a game, that team must leave behind 2 people from their roster (either players or staff members) to volunteer for the upcoming game on the pitch they just played. These 2 people will either be used as goal judges, scorekeeper or timekeeper.
The position these players must fill in will be announced on the Volunteer Schedule. Players must not separately sign up as a volunteer for these positions.
The speaking captain, of a team failing to provide 2 pitch volunteers for the next game, will receive a yellow card at the start the next game that team is playing. The penalty time will not be nullified if the opponent scores.